Library Retrieval System
- 308 p.
- Contents: Pt. I. From Caves to Cyberspace. Cyberseduction. The Body Snatchers. Lines in the Sand. Genes or Genesis? Monkey Sees, Monkey Does. Stone Age Computers. From Caves to Cyberspace. Bibliography for Part I -- Pt. II. To be or not to be. Your Very Own Self. Sticks and Stones. The Cyborg Metaphor. Media Mayhem. Jurassic Jabs. Virtual Kin. Gender Wars. To Be or Not to Be. Bibliography for Part II -- Pt. III. Back to the Future. Upgrading Stone Age Computers. Where in the World Is Cyberspace? "Relatives" in the Age of Psychotchnology. Knock, Knock. Who's There? Digital Neighboring. Elites, Wannabes, and Guerrillas. Virtual Law and Disorder. Reach Out and Touch Someone. Stranger Than Fiction: A Collection of True Stories from Cyberspace. Final Thoughts: Coming Home - An Author's Reconstruction of Self. Bibliography for Part III.Includes bibliographical references and index.Summary: "Born from today's evolutionary psychology and its studies of developing human behavior and emotions is the radical new concept "psychotechnology" from psychotherapist Jeri Fink: the view that virtual reality has been with us since humans first walked the earth and has only been heightened by the evolution of technology."--BOOK JACKET. "Dr. Fink explains how and why people are seduced by many virtual realities, both simple and complex, and compares our respective experiences of reality and virtuality, showing how humanity has adapted and evolved."--BOOK JACKET. "Dr. Fink discusses her theory of manufactured reality by using specific types of virtualities: cyberspace, families, sex, the media, and other outlets of daily living. She considers the effects of new computer software and the intense new culture where anonymous individuals can become and experience almost anything they choose."--BOOK JACKET.